Let's delve deeper into the stories and processes behind the projects.
AR/VR
Sprint’s Pique Your Curiosity Project
Showcasing the process used for a popular interactive HoloLens trade show experience.
Links outward to a Medium story.
Game UX
Watch the story about designing SWTOR’s GUI customization system.
Robot UX
Kuri’s Family Memories
The presentation describes how a robot can become a fantastic family photographer, providing an ongoing reason for Kuri to be in your home.
Opens or downloads a PDF document.
GAMEPLAY UX
Anki Drive: Battle racing cars controlled via phones.
Process: Improving the game based on our players' feedback after launch.
Product UX
Designing the best method for getting that perfect pet.
This is my Google design exercise, showing the complete project UX lifecycle for a hypothetical tool.